Look at the moment again.
A review should make it easy to move through a game and stop at a position that caught your attention. Was the piece safe? Did you overlook a threat? Could the plan have changed? Our intention is to make the board the place where you revisit those questions, with straightforward navigation through the moves.
Understanding before a wall of numbers.
Evaluation can be useful, but a number on its own does not explain a position. We are considering how review tools could present alternatives clearly and keep any analysis optional. The scope of engine analysis, annotations and explanations remains part of development rather than a finished product promise.
Your games, handled clearly.
Saving a game, linking an account and importing a file are different capabilities. We will explain which of them the device supports, where information is stored and how you can manage it. Game history, PGN import/export and synchronisation are not confirmed for the first release.